Portfolio

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Here is a collection of projects I’ve been a part of. I worked as part of a team with Starbreeze Studios in the cinematics team and enjoyed working on several trailers with them. I also have included my 2017 reel which includes some projects from my education.

DBD Saw Trailer

I assisted the Starbreeze team with this Dead By Daylight trailer.
VFX:
CCTV Effect
Environment fog
Dust
Blood puddle
Blood splatter

DBD Freddy Trailer

I assisted the Starbreeze team with this Dead By Daylight trailer.
VFX:
Sparks
Environment fog
Debris
Distortion

Payday Switch Trailer

I assisted the Starbreeze team with this Payday 2 trailer.

VFX:
Environment rain
Mask LED sequence
Computer displays

Payday Reservoir Dogs DLC Trailer

I assisted the Starbreeze team with this Payday 2 trailer.

VFX:
Environment dust

My story

I’ve had experience in graphic design, photography and creative work in the¬†advertising industry but realized I wanted to work with something dynamic. I worked on developing my VFX, compositing and overall animation skills. I’ve included my Reel from 2017.

I had a year in an intensive program at Hyper Island which helped me realize what I wanted to focus on. I had a six month internship at the game publisher Starbreeze, working on several internal and external projects. I helped ideate and produce projects.